#ifndef MOSAIC_PLUGIN_SCOPE_H
#define MOSAIC_PLUGIN_SCOPE_H

#include <d3dx9.h>
#include <windows.h>
#include <iostream>
#include <vector>
#include "manifest.h"
 
#define PLUGIN_VER 0
#define PLUGIN_NAME "Spectrum"
#define PLUGIN_DESC "Spectrum Analyzer"

PluginAttributes Properties;
 
#endif